A little less than a year ago, I posted about how you can Make Hardscape Follow Topo with a very simple Dynamo definition. The main downside to this workflow is that it requires a corresponding Subregion with the same footprint as the Floor. Because it uses a Subregion to generate points, you also cannot control the amount of points that go into the Floor. But with a slightly more complicated definition, you can create the same result without a Subregion and even control how many points will modify the Floor.
Make Hardscape Follow Topo Update
