I came across this video that Aaron Maller posted a few days ago and I thought it was worth sharing. In it, Aaron is simply laying out some Parking families in Revit, but it is interesting to see the various ways in which people build and use their own content. There are almost always things that you can learn from other people to improve your own methods and content.
While hunting around for some Dynamo resources, I recently stumbled upon an old blog post from Zach Kron’s buildz, about creating a pebble shape in Revit. I have previously attempted to do this myself (to create the form for my simple, scaleable rock), but since I have very little experience in the Massing environment, I found the process rather difficult. But as Zach shows, it can be quite simple.
It can be easy to overlook most of the site tools because, quite frankly, they don’t do much. And it can be even easier to forget about the additional Site Settings, because they are hidden away under the Model Site section on the Massing and Site tab.
This little dialogue is also doubly tricky, since it has some settings that you might expect to find elsewhere. But if you ever need to adjust the contour line intervals, Topo section cut graphics, or Property Line units, this is where you need to go.
While it can be fairly simple to model architectural water features with hard edges and geometric shapes (such as pools and fountains), natural or naturalistic water features can be much trickier to model. Typical techniques used to create In-Place families or Masses as water do not work nearly so well when applied to undulating, free-form shapes.
Topography, on the other hand, is one of the only native Revit elements that will easily create a “naturalistic” shape. In the past, I have worked with water on Topo mainly only as a Subregion, but how well would it work to create a separate Topo for the water itself?
The results were better than I expected: Continue reading