Essentially, you can create topography from model lines drawn at their respective elevations. To test it out, I created a series of reference planes (named by elevation), drew some contour lines, and then hosted those strings to the correct plane. Plan and elevation views below:
I also made a retaining wall (to see how the topo would behave around it) and created some areas where I know Revit usually stumbles with topography (note the sharp angles).
So here are the lines:
And the generated Toposurface:
Overall, I’d say it does a pretty good job. Here are the original guts/points:
That is a lot of points. But after a simplification at .25′ it still looks good.
- Allows you to create topography just in Revit- not dependent on separate CAD file.
- Better control over topography than with imported CAD contour lines or TINN.
- Typical interpolation/ triangulation issues that you always get in Revit. (Though this is more of a Revit issue than an add-in issue.) See red areas below:
This issue is hard-wired into how topography generates, and can be tweaked by editing the Topo and placing points.
- It always creates a new surface; it does not work with existing ones. This implies a workflow where you draw out existing contour lines so you have all of the lines when generating a new surface.
- Cannot directly overlap lines. I tested this out along my retaining wall and got the following error when trying to generate the surface:
I would like to see these features integrated into out-of-the-box Revit interface. Topography has waited long enough for new and better features.